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- 25 Jun25 June Jia-Rey Chang lectures at Architecture Days Cluj-Napoca 2016 (Zilele Arhitecturii 2016). The lecture is entitled: "From interFACE to interACT"
- 23 Jun23 June - 1 July, Dr. Nimish Biloria presents Swarm Scapes and associated Swarm intelligence based research at the ICSI 2016
- 23 Jun23rd June, Henriette Bier lectures on D2RP processes and Kite-powered Robotic Building at the Rotterdam Academy of Architecture and Urban Design
- 21 JunProf. Kas Oosterhuis, Dr. Nimish Biloria and PhD candidate Sina Mostafavi lecture at KNAW-symposium "Next Generation Architecture"
- 20 Jun20-21 June Henriette Bier, Ana Anton and Serban Bodea participate in first workshop on Kite-powered Robotic Building Systems
- 20 Jun20 June Sina Mostafavi lectures at AA visiting school 2016 in Istanbul
- 07 Jun7-9 June Henriette Bier lectures and leads a seminar on Robotic Building as Design-to-Robotic-Production and Operation at Roma 3
- 06 Jun6 - 9 June, Dr. Nimish Biloria lectures and develops strategic research collaboration with Cardiff University, UK.
- 03 JunHyperbody showcases two interactive installations at IFoT 2016 Grand Finale
- 01 JunHenriette Bier presents Robotic Environments at ShellMech symposium
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/