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- 29 MayHyperbody's Robotic Building team leads a workshop on Design to Robotic Production for Continuous Variation at InDeSem 15
- 28 MayDr Nimish Biloria speaker at the Delft Data Science Seminar on "Social Data Science for Workforce Management"
- 19 MayHenriette Bier co-tutored graduation project that received 1st prize Archiprix National and 1st prize Archiprix International
- 19 MayHenriette Bier publishes chapter on Digitally-driven Design and Architetcure in Neighborhood Technologies Media and Mathematics of Dynamic Networks
- 18 MayAchilleas Psyllidis's paper accepted for publication and demonstration at the 24th International World Wide Web Conference (WWW 2015)
- 18 MayDr. Nimish Biloria lectures at the Architecture Week'15 - Beyond Shape event at the University of Lusofona, Lisbon, Portugal
- 15 MayJia-Rey Chang will deliver a talk in Creative Coding Amsterdam 001 "Inhabitants of the Subterranean"
- 12 AprHenriette Bier presents Robotic Building at TEDxDelft Salon's Crossing Bridges event that deals with the theme The Future
- 09 AprDr. Nimish Biloria invited as Speaker at the worldwide Internet of Things (IoT) event at the V2 Institute for the Unstable Media, Rotterdam
- 09 AprDr. Nimish Biloria to deliver a talk at the The 6th Conference of Urban System and Environment (USE) Joint Research Centre between SCUT and TU Delft
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism