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- 16 NovHenriette Bier acts as member of the scientific committee of Oxford Journal Interacting with Computers
- 16 NovA. Liu Cheng and H. Bier publish paper on Adaptive Building-Skin Components as Context-Aware Nodes in an Extended Cyber-Physical Network for IEEE World Forum on Internet of Things 2016
- 04 NovTiantian Du and Nimish Biloria hosted the workshop "Transitional Space Design and the Concept of Architectural Thermodynamics"
- 04 NovHenriette Bier appointed as member of the scientific committee of IJAC journal
- 18 OctDr. Nimish Biloria appointed as Scientific Committee member for the CAAD Futures 2017 Conference: Future Trajectories of Computation in Design
- 23 SepHenriette Bier appointed as member of the scientific committee of CAAD Futures 2017: Future Trajectories of Computation in Design
- 23 SepHenriette Bier certified reviewer of Elsevier's Journal of Materials and Design
- 23 SepProf. Kas Oosterhuis speaker at MakeHappen! Inspiration Day 2016
- 16 SepHyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
- 15 SepDr. Nimish Biloria has been appointed as Associate Partner for the LASG (Living Architecture Systems Group), University of Waterloo, Canada
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/