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- 28 MarHyperbody designs a SynSerre (Synergetic Greenhouse)
- 23 Marguest researcher Ismael Quevedo Medina joins hyperBODY
- 21 MarMarco Verde lecturing at AA Visiting School in Paris
- 18 MarBook launch presentation: Towards a New Kind of Building - A Designers' Guide for Non-Standard Architecture
- 17 MarInteractive Workshop with Prof. Antonino Saggio and Hyperbody
- 09 MarMinor project ‘Linked’ shortlisted project for 3rd International Competition TRIMO URBAN CRASH
- 03 MarLecture by Kas Oosterhuis - New Kind of Building
- 25 FebQuantum Point Cloud Workshop - Spring 2011: Feb 25th - March 15th
- 17 FebProf Kas Oosterhuis entry for the 2011 Buckminster Fuller Challenge: QuantumBIM
- 16 FebSilver DDC Award 2011 for InteractiveWall
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Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real-time responsive spatial systems
Reference:
Frontiers of Architectural Research Volume 1, Issue 3,
Frontiers of Architectural ResearchCorresponding author:
Dr. Nimish BiloriaAbstract:
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured.
Link:
http://www.sciencedirect.com/science/article/pii/S2095263512000465