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- 03 JulHyperbody's MSc 2 Robotic Environments projects exhibited at Science Centre and V2_
- 02 Jul Hyperbody's Robotic Building team participates with MSc 2 projects in the D2RP event taking place 2-4 July at V2_
- 27 JunLecture by Prof. Kas Oosterhuis at the Huazhong University of Science and Technology
- 27 JunAchilleas Psyllidis publishes a book chapter in Computer-Aided Architectural Design Futures: The Next City, by Springer
- 16 JunLecture by Prof. Kas Oosterhuis at Leibniz Universität Hannover
- 16 JunAchilleas Psyllidis wins the 1st Prize for his project ROUTE on Linked Open Data for Smart Cities
- 14 JunDr. Nimish Biloria appointed as a member of the OCEAN design research association
- 08 JunSmart Textiles Workshop: Hyperbody and Smart Textiles at the University of Borås
- 29 MayAchilleas Psyllidis's paper accepted for publication and demonstration at the 15th International Conference on Web Engineering (ICWE 2015)
- 29 MayKas Oosterhuis, Henriette Bier, Sina Mostafavi and Jelle Feringa lecture at InDeSem 15
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism