- 16 JulKas Oosterhuis will lecture at Canadian Centre for Architecture [CCA] in Montreal, Canada
- 08 JulKas Oosterhuis will lecture at ALIVE 2013 event at the ETH Zurich (copy 1)
- 27 AprKas Oosterhuis speaker at Building Dynamics Symposium in Calgary
- 22 AprDr. -Ing. Henriette Bier lectures at the Ethiopian institute of Architecture, Building Construction and City Development
- 05 MarAlireza Mahdizadeh and Dr. Nimish Biloria publish in the International Journal of Virtual and Personal Learning Environments
- 22 Feb Hyperbody. First Decade of Interactive Architecture in The Best Dutch Book Designs 2012
- 01 FebThesis defence: "Towards a methodology for complex adaptive interactive architecture"
- 21 NovRob|Arch 2012 - Conference Robot Workshop Rotterdam @ Hyperbody’s robotics lab
- 19 NovArticle "Interactive morphologies" by Nimish Biloria published in Frontiers of Architectural Research
- 19 NovJournal article "Simply complex, toward a new kind of building" by Kas Oosterhuis in FOAR
Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real-time responsive spatial systems
Frontiers of Architectural Research Volume 1, Issue 3,
Frontiers of Architectural Research
Dr. Nimish Biloria
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured.