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- 23 OctDr. Nimish Biloria interviewed by CNN International and Fast Company
- 15 OctDr. Nimish Biloria gives a key note lecture at the ArcIntex Conference: Shaping (un)common grounds at TU Eindhoven, The Netherlands.
- 13 OctMedia Studies Lecture Series:Tim Geurtjens from Joris Laarman Lab lectures at Protospace
- 26 SepAchilleas Psyllidis and a group of Researchers from Web Information Systems & Delft Data Science are participating in New Horizons Festival
- 17 SepABB and Hyperbody are setting up collaboration scenarios on robotics in architecture
- 09 SepMSc2 student projects Reflectego & RoboZoo featured at METABODY annual meeting in Madrid
- 09 SepAmbiguous Topology performance featured at METABODY annual meeting in Madrid
- 08 SepSina Mostafavi and Matthew Tanti publish and present in eCAADe2014(NCC, UK): DESIGN TO FABRICATION INTEGRATION AND MATERIAL CRAFTSMANSHIP
- 04 SepKas Oosterhuis and Henriette Bier lecture and chair session, respectively, at the What's the Matter conference in Barcelona.
- 09 JulDr. Henriette Bier and PhD cand. Jia-Rey Chang publish papers in the 3rd issue of Archidoct
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism