-
- 20 MayHyperbody designs a SynSerre (Synergetic Greenhouse)
- 19 MayBook Launch event iA#4
- 13 MayINDESEM'11: Lecture by Kas Oosterhuis, and 4 Workshops by lead by Hyperbody researchers
- 28 AprArchitects Talk: Kas Oosterhuis & Tomasz Jaskiewicz - Forward to Basics_(In)formed Complexity
- 13 AprBook review "Toward a New Kind of Building" on ArchiNed by Piet Vollaard
- 09 AprTomasz Jaskiewicz participates in Expert Meeting "The Vibrancy Effect" at V2_
- 08 AprHyperbody releases the fourth issue of the iA bookzine series; iA#4: Quantum Architecture
- 06 AprAn interview with Kas Oosterhuis by Martin Pot
- 05 ApriWEB will be transformed to become a living lab for climate research and sustainable solutions of the DUT.
- 04 AprImmediate Architecture - Christian Friedrich gives lecture at ENSA Paris-Malaquais
-
-
Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real-time responsive spatial systems
Reference:
Frontiers of Architectural Research Volume 1, Issue 3,
Frontiers of Architectural ResearchCorresponding author:
Dr. Nimish BiloriaAbstract:
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured.
Link:
http://www.sciencedirect.com/science/article/pii/S2095263512000465