- 09 AprHyperbody's METABODY team collaborates with the TU Delft Robotics Institute to develop the HYPER LOOP
- 26 MarHyperbody's Robotic Building (RB) team hosts Delft Robotics Institute's monthly organised RoboCafé.
- 20 FebHyperbody Guest Researcher Serban Bodea presents the Robotic 3D Printing project at the BEMNext colloquium, CiTG, TUDelft
- 19 FebAchilleas Psyllidis collaborates with the Amsterdam Institute for Advanced Metropolitan Solutions (AMS)
- 09 FebRobotic 3D printing project prototypes will be exhibited and presented at Week van De Bouw (Construction Week) in Utrecht
- 03 FebDr. Nimish Biloria lectures at the Design-Lab, Swedish School of Textiles, University of Boras, Sweden.
- 23 JanFinal Review MSc1&3 Vertical Studio: Continuous Variation (M4H, MerweVierhavens)
- 09 JanAchilleas Psyllidis and Delft Social Data Science Lab researchers present and participate at TU Delft's 173rd anniversary
- 12 DecSina Mostafavi lectures at AA school, Algorithms and Actualization Symposium
- 10 DecFootprint 15 edited by Henriette Bier (TUD) and Terry Knight (MIT) is now available online
Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real-time responsive spatial systems
Frontiers of Architectural Research Volume 1, Issue 3,
Frontiers of Architectural Research
Dr. Nimish Biloria
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured.