- 25 Jun25 June Jia-Rey Chang lectures at Architecture Days Cluj-Napoca 2016 (Zilele Arhitecturii 2016). The lecture is entitled: "From interFACE to interACT"
- 23 Jun23 June - 1 July, Dr. Nimish Biloria presents Swarm Scapes and associated Swarm intelligence based research at the ICSI 2016
- 23 Jun23rd June, Henriette Bier lectures on D2RP processes and Kite-powered Robotic Building at the Rotterdam Academy of Architecture and Urban Design
- 21 JunProf. Kas Oosterhuis, Dr. Nimish Biloria and PhD candidate Sina Mostafavi lecture at KNAW-symposium "Next Generation Architecture"
- 20 Jun20-21 June Henriette Bier, Ana Anton and Serban Bodea participate in first workshop on Kite-powered Robotic Building Systems
- 20 Jun20 June Sina Mostafavi lectures at AA visiting school 2016 in Istanbul
- 07 Jun7-9 June Henriette Bier lectures and leads a seminar on Robotic Building as Design-to-Robotic-Production and Operation at Roma 3
- 06 Jun6 - 9 June, Dr. Nimish Biloria lectures and develops strategic research collaboration with Cardiff University, UK.
- 03 JunHyperbody showcases two interactive installations at IFoT 2016 Grand Finale
- 01 JunHenriette Bier presents Robotic Environments at ShellMech symposium
Digital design and fabrication workshop, Harbin Institute of Technology, China
Date: 25th June - 9th July 2011
Workshop tutors: Dr. Nimish Biloria, Ir. Han Feng, Hyperbody, TU Delft, The Netherlands
Urban Flux is an intensive two-week digital design and fabrication workshop fully embedded in bottom-up process driven generative design techniques. The workshop will focus on complex socio-cultural and environmental dynamics within the city of Harbin, China, and in doing so, will develop a systemic interface between environmental (specifically wind and sun), social and structural domains. The workshop thrives on understanding the intricate relationships between environmental and social phenomenon which affect the bio-rhythms of users and use this dynamic data set as the initiator of generative design. The workshop task will specifically revolve around developing an urban incubator with the primary aim of channeling and redirecting the natural elements (in this case, Wind and sun), in order to create variable experiential conditions as an attraction highlight promoting social interaction.
The development of continual surfaces, parametrically embodying the variable distribution of wind pressure and solar comfort whilst incorporating social data driven urban furniture systems as an integrated architectural formation shall be set as the final goal of the workshop. Computational tools and techniques for simulating real-time behavior of multi-agent systems, parametric behavior, stereolithography, rapid prototyping as well as surface modeling and pattern generation are some of the few methods which shall be explored in a systematic manner during the workshop. An equal stress on research and design shall pave the way for developing an information driven material formation sequence throughout the workshop.