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- 21 SepAGILE FAB, Busting the last ghosts of modernism - Hyperbody organizes an international workshop taking place from 21-25 September 2015
- 16 SepThe Robotic Building Team of Hyperbody published a paper on "Design to Robotic Production System for Informed Material Deposition" @ eCAADe 2015
- 07 SepSocialGlass was the official real-time crowd-management platform for SAIL 2015
- 02 SepInteractive Architecture for Delft, lecture and debate by prof. Kas Oosterhuis @ Beta Balie Delft
- 02 SepDr. Nimish Biloria, in an interview with B Nieuws explains the intent and the novelty of the EU Culture project METABODY
- 24 AugSeamless Variation in Design to Robotic Production Processes
- 28 JulDr Nimish Biloria speaker at the Living Machines conference on Biomimetic and Biohybrid Systems, 28-31 July 2015, Barcelona, Spain
- 27 JulJia-Rey Chang will deliver a lecture in LAVA-Axon Workshop "Kinetic Structure"
- 14 JulHyperbody's METABODY team exhibits 1:1 real-time interactive installations at the METATOPIA public event taking place 14th - 25th July at Media Lab Prado, Madrid, Spain
- 09 JulAchilleas Psyllidis gives 2 presentations at the Massachusetts Institute of Technology (MIT) for the purpose of CUPUM 2015
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Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real-time responsive spatial systems
Reference:
Frontiers of Architectural Research Volume 1, Issue 3,
Frontiers of Architectural ResearchCorresponding author:
Dr. Nimish BiloriaAbstract:
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured.
Link:
http://www.sciencedirect.com/science/article/pii/S2095263512000465