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- 15 SepDr. Nimish Biloria has been appointed as the Program Committee member for the upcoming ICAT2E2017 conference, Qingdao, China
- 05 SepProf. Kas Oosterhuis speaker at the Cityscape Global Conference taking place 5th September 2016, Conrad Dubai
- 30 AugKas Oosterhuis, Henriette Bier and Nimish Biloria talk about Hyperbody's future in Bnieuws
- 03 AugAlex Liu Cheng and Henriette Bier win the best poster award at ISARC 2016
- 03 Aug3rd of August Henriette Bier presents Design-to-Robotic-Production (D2RP) at the Climate KIC Summer School
- 27 JulAli Reza and Nimish Biloria publish article in Springer Journal: Cognitive Neurodynamics: Navigating abstract virtual environment: an egg study
- 20 JulKas Oosterhuis and Alex Liu Cheng publish papers in archiDOCT vol. 7
- 08 JulJia-Rey Chang will present a cooperating real-time interactive fashion project in "Carrousel de Mimetique" of Immaterialicious.
- 01 Jul1st July, Final Review MSc 2 Design Studio GSM 3 (Game Set and Match 3)
- 27 JunHenriette Bier and Sina Mostafavi publish chapter on Robotic Building in Springer's Architecture and Interaction
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/