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- 23 MarLecture "Mapping Web Space & Politics, 1992-2012" by Richard Rogers
- 18 MarInterview Kas Oosterhuis for B-Nieuws #07 'Simply Complex'
- 17 MarKas Oosterhuis keynote speaker at the 361° Conference 2012
- 17 Febpresentation NetworkLAB (by Tomasz Jaskiewicz) at Social Cities of Tomorrow conference
- 05 JanDr. Nimish Biloria gives opening talk for the lecture series on "Architecture as Process"
- 12 DecWorkshop robotic fabrication by Gregory Epps & Daniel Piker
- 24 NovHyperbody invites you to enrol in the MSc Program: Non-Standard and Interactive Architecture
- 21 NovWorkshop robotic fabrication by Wes McGee & Dave Pigram
- 16 Nov2 Hyperbody graduation projects from 9 BK projects selected for Archiprix at national level
- 07 NovJelle Feringa lectures at the Open Thesis Fabrication program @IAAC, Barcelona
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism