- 24 MayProf. Kas Oosterhuis lectures at Polypodium (Beirut Design Week)
- 07 MayDr. Nimish Biloria to serve as a Panelist at the Trans-Arch-Edu-03, Izmir, Turkey
- 20 AprDr Nimish Biloria and PhD candidate Jia Rey Chang publish paper on Swarm Scapes in Springer's Lecture Notes in Computer Science
- 20 AprAlex Liu Cheng and Henriette Bier publish paper on An Extended Ambient Intelligence Implementation for Enhanced Human-Space Interaction
- 20 AprTextrinium exhibited at Center for European Textile Innovation (CETI)
- 18 AprDr. Nimish Biloria appointed as the Scientific Committee member for the ACADIA 2016-Posthuman Frontiers conference, USA.
- 13 AprDr.-Ing. Henriette Bier and PhD-cand. Sina Mostafavi speak at 3rd Digital Knowledge Study Day addressing the question Robots and/or Architecture?
- 14 MarSina Mostafavi and Henriette Bier publish paper on D2RP in Springer's Rob|Arch 2016.
- 17 Feb Prof. Kas Oosterhuis will lecture at The Royal Flemmish Academy of Belgium for Science and the Arts on Wednesday 17th February at 14:30
- 01 Feb1-3 February Henriette Bier is distinguished visiting scientist in Digital Ecologies at IMSE
Dr. Nimish Biloria appointed as the Scientific Committee member for the ACADIA 2016-Posthuman Frontiers conference, USA.
ACADIA 2016 Theme
POSTHUMAN FRONTIERS: DATA, DESIGNERS AND COGNITIVE MACHINES will foster design work and research from the worlds of practice and academia that lie at the intersection between procedural design, designed environments and autonomous machines. More specifically, this conference will seek to explore recent work within the current trend in computational design to develop and apply quasi-cognitive machines; the integration of software, information, fabrication and sensing to generate mechanisms for interfacing with the physical realm. The conference will invite the submission of papers and projects that explore and interrogate these questions through interdisciplinary endeavors involving fields such as material science, biology, art, computer graphics, civil engineering, and human-computer interaction.