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- 10 DecProf. Kas Oosterhuis lectures at Doha Architecture Forum
- 03 DecAchilleas Psyllidis participates in the Collaborative Innovation Center on Big Data Science between IBM and TU Delft
- 02 DecAlireza Mahdizadeh Hakak is invited for a talk at the 4th Visionair General Assembly, INRIA Rennes, France
- 22 NovAchilleas Psyllidis and Han Feng participate and present at the Urban Systems and Environment Conference in Guangzhou, China
- 20 NovDr. Nimish Biloria gives an Invited Talk, chairs scientific research sessions and operates as Scientific Committee member at ICONARCH II
- 13 NovSina Mostafavi and Nimish Biloria from Hyperbody with Soungmin Yu from ZHA Published in ACADIA 2014, Design Agency
- 13 NovKas Oosterhuis and Henriette Bier are lecturing and chairing session, respectively, at the international conference CCC co-organized by Hyperbody
- 12 NovHenriette Bier lectures at the International Technology Festival Border Sessions 2014 in The Hague
- 11 NovDr. Nimish Biloria and Hyperbody students, showcase real-time interactive prototypes developed for the EU Project: Metabody at the DIG-it! exhibition
- 11 NovAchilleas Psyllidis from Hyperbody together with researchers from Web Information Systems demonstrate the SocialGlass platform prototype at DIG-it!
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/