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- 23 OctDr. Nimish Biloria interviewed by CNN International and Fast Company
- 15 OctDr. Nimish Biloria gives a key note lecture at the ArcIntex Conference: Shaping (un)common grounds at TU Eindhoven, The Netherlands.
- 13 OctMedia Studies Lecture Series:Tim Geurtjens from Joris Laarman Lab lectures at Protospace
- 26 SepAchilleas Psyllidis and a group of Researchers from Web Information Systems & Delft Data Science are participating in New Horizons Festival
- 17 SepABB and Hyperbody are setting up collaboration scenarios on robotics in architecture
- 09 SepMSc2 student projects Reflectego & RoboZoo featured at METABODY annual meeting in Madrid
- 09 SepAmbiguous Topology performance featured at METABODY annual meeting in Madrid
- 08 SepSina Mostafavi and Matthew Tanti publish and present in eCAADe2014(NCC, UK): DESIGN TO FABRICATION INTEGRATION AND MATERIAL CRAFTSMANSHIP
- 04 SepKas Oosterhuis and Henriette Bier lecture and chair session, respectively, at the What's the Matter conference in Barcelona.
- 09 JulDr. Henriette Bier and PhD cand. Jia-Rey Chang publish papers in the 3rd issue of Archidoct
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Friday 21st April 2017 at 14:00 in protoSPACE: Midterm Review MSc 2 Design Studio Interactive Acoustic Systems (IAS)
http://ip.hyperbody.nl
IAS focus on the development of 1:1 prototype to be exhibited and tested at the Delft Science Center. Students will work within the paradigm of Non-standard and Interactive Architecture. In this context, embedded computing, sensing, actuation and intelligent control of customized building components shall become the driver for the radical change from Modernist to user-based Non-standard and Interactive Architecture, which is inclusive and generic by nature. Architectural design in such a scenario acquire the dimension of living/emotive entities to become a participatory and multiplayer game, where the designer sets rules that unfold and are played by the players, i.e. the users. The design studio (DS) is supported by skill building Architectural Studies workshops (AS) dealing with aspects of Physical Computing and Digital Fabrication.