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- 10 DecProf. Kas Oosterhuis lectures at Doha Architecture Forum
- 03 DecAchilleas Psyllidis participates in the Collaborative Innovation Center on Big Data Science between IBM and TU Delft
- 02 DecAlireza Mahdizadeh Hakak is invited for a talk at the 4th Visionair General Assembly, INRIA Rennes, France
- 22 NovAchilleas Psyllidis and Han Feng participate and present at the Urban Systems and Environment Conference in Guangzhou, China
- 20 NovDr. Nimish Biloria gives an Invited Talk, chairs scientific research sessions and operates as Scientific Committee member at ICONARCH II
- 13 NovSina Mostafavi and Nimish Biloria from Hyperbody with Soungmin Yu from ZHA Published in ACADIA 2014, Design Agency
- 13 NovKas Oosterhuis and Henriette Bier are lecturing and chairing session, respectively, at the international conference CCC co-organized by Hyperbody
- 12 NovHenriette Bier lectures at the International Technology Festival Border Sessions 2014 in The Hague
- 11 NovDr. Nimish Biloria and Hyperbody students, showcase real-time interactive prototypes developed for the EU Project: Metabody at the DIG-it! exhibition
- 11 NovAchilleas Psyllidis from Hyperbody together with researchers from Web Information Systems demonstrate the SocialGlass platform prototype at DIG-it!
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Friday 21st April 2017 at 14:00 in protoSPACE: Midterm Review MSc 2 Design Studio Interactive Acoustic Systems (IAS)
http://ip.hyperbody.nl
IAS focus on the development of 1:1 prototype to be exhibited and tested at the Delft Science Center. Students will work within the paradigm of Non-standard and Interactive Architecture. In this context, embedded computing, sensing, actuation and intelligent control of customized building components shall become the driver for the radical change from Modernist to user-based Non-standard and Interactive Architecture, which is inclusive and generic by nature. Architectural design in such a scenario acquire the dimension of living/emotive entities to become a participatory and multiplayer game, where the designer sets rules that unfold and are played by the players, i.e. the users. The design studio (DS) is supported by skill building Architectural Studies workshops (AS) dealing with aspects of Physical Computing and Digital Fabrication.