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- 21 SepAGILE FAB, Busting the last ghosts of modernism - Hyperbody organizes an international workshop taking place from 21-25 September 2015
- 16 SepThe Robotic Building Team of Hyperbody published a paper on "Design to Robotic Production System for Informed Material Deposition" @ eCAADe 2015
- 07 SepSocialGlass was the official real-time crowd-management platform for SAIL 2015
- 02 SepInteractive Architecture for Delft, lecture and debate by prof. Kas Oosterhuis @ Beta Balie Delft
- 02 SepDr. Nimish Biloria, in an interview with B Nieuws explains the intent and the novelty of the EU Culture project METABODY
- 24 AugSeamless Variation in Design to Robotic Production Processes
- 28 JulDr Nimish Biloria speaker at the Living Machines conference on Biomimetic and Biohybrid Systems, 28-31 July 2015, Barcelona, Spain
- 27 JulJia-Rey Chang will deliver a lecture in LAVA-Axon Workshop "Kinetic Structure"
- 14 JulHyperbody's METABODY team exhibits 1:1 real-time interactive installations at the METATOPIA public event taking place 14th - 25th July at Media Lab Prado, Madrid, Spain
- 09 JulAchilleas Psyllidis gives 2 presentations at the Massachusetts Institute of Technology (MIT) for the purpose of CUPUM 2015
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Dr. Nimish Biloria appointed as the Scientific Committee member for the ACADIA 2016-Posthuman Frontiers conference, USA.
ACADIA 2016 Theme
POSTHUMAN FRONTIERS: DATA, DESIGNERS AND COGNITIVE MACHINES will foster design work and research from the worlds of practice and academia that lie at the intersection between procedural design, designed environments and autonomous machines. More specifically, this conference will seek to explore recent work within the current trend in computational design to develop and apply quasi-cognitive machines; the integration of software, information, fabrication and sensing to generate mechanisms for interfacing with the physical realm. The conference will invite the submission of papers and projects that explore and interrogate these questions through interdisciplinary endeavors involving fields such as material science, biology, art, computer graphics, civil engineering, and human-computer interaction.
http://2016.acadia.org/about.html