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- 29 MayHyperbody's Robotic Building team leads a workshop on Design to Robotic Production for Continuous Variation at InDeSem 15
- 28 MayDr Nimish Biloria speaker at the Delft Data Science Seminar on "Social Data Science for Workforce Management"
- 19 MayHenriette Bier co-tutored graduation project that received 1st prize Archiprix National and 1st prize Archiprix International
- 19 MayHenriette Bier publishes chapter on Digitally-driven Design and Architetcure in Neighborhood Technologies Media and Mathematics of Dynamic Networks
- 18 MayAchilleas Psyllidis's paper accepted for publication and demonstration at the 24th International World Wide Web Conference (WWW 2015)
- 18 MayDr. Nimish Biloria lectures at the Architecture Week'15 - Beyond Shape event at the University of Lusofona, Lisbon, Portugal
- 15 MayJia-Rey Chang will deliver a talk in Creative Coding Amsterdam 001 "Inhabitants of the Subterranean"
- 12 AprHenriette Bier presents Robotic Building at TEDxDelft Salon's Crossing Bridges event that deals with the theme The Future
- 09 AprDr. Nimish Biloria invited as Speaker at the worldwide Internet of Things (IoT) event at the V2 Institute for the Unstable Media, Rotterdam
- 09 AprDr. Nimish Biloria to deliver a talk at the The 6th Conference of Urban System and Environment (USE) Joint Research Centre between SCUT and TU Delft
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/