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- 29 JanDr. Nimish Biloria appointed as board member OCEAN Design Research Association
- 29 JanNext Generation Building special issue: info-matter, edited by Dr. Nimish Biloria and Matias Del Campo is out now.
- 27 JanFinal Review MSc1 Design Studio: EXPO 2025 (World Expo Rotterdam 2025)
- 26 JanHenriette Bier and Sina Mostafavi publish paper on Structural Optimization for Materially Informed D2RP
- 15 JanJoint PhD student Tiantian Du joins Hyperbody
- 12 Jan Henriette Bier and Sina Mostafavi discuss how robotic processes improve the built environment in Delta interview
- 04 JanFibrous Smart Material Topologies initiated by Dr. Nimish Biloria has received funding from 3TU.Bouw and will be implemented in collaboration with TU Eindhoven, U Twente and EURECAT
- 26 NovHyperbody MSc2 studios "Design To Robotic Production" and "Inter-Activating Environments" prototypes at exhibition "Synthetic 2015"
- 24 NovProf. Kas Oosterhuis will lecture at Dubai Chamber of Commerce on 24th of November at 13:30. The lecture is entitled: "Unchaining The Building Industry"
- 12 NovSocialGlass is among the selected projects to be presented at 'De Veranderende Stad' Exhibition in Amsterdam
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URBAN FLUX
Digital design and fabrication workshop, Harbin Institute of Technology, China
Date: 25th June - 9th July 2011
Workshop tutors: Dr. Nimish Biloria, Ir. Han Feng, Hyperbody, TU Delft, The Netherlands
Urban Flux is an intensive two-week digital design and fabrication workshop fully embedded in bottom-up process driven generative design techniques. The workshop will focus on complex socio-cultural and environmental dynamics within the city of Harbin, China, and in doing so, will develop a systemic interface between environmental (specifically wind and sun), social and structural domains. The workshop thrives on understanding the intricate relationships between environmental and social phenomenon which affect the bio-rhythms of users and use this dynamic data set as the initiator of generative design. The workshop task will specifically revolve around developing an urban incubator with the primary aim of channeling and redirecting the natural elements (in this case, Wind and sun), in order to create variable experiential conditions as an attraction highlight promoting social interaction.
The development of continual surfaces, parametrically embodying the variable distribution of wind pressure and solar comfort whilst incorporating social data driven urban furniture systems as an integrated architectural formation shall be set as the final goal of the workshop. Computational tools and techniques for simulating real-time behavior of multi-agent systems, parametric behavior, stereolithography, rapid prototyping as well as surface modeling and pattern generation are some of the few methods which shall be explored in a systematic manner during the workshop. An equal stress on research and design shall pave the way for developing an information driven material formation sequence throughout the workshop.