- 09 OctAchilleas Psyllidis is giving a Master Class on SmartScapes
- 03 OctDr. Nimish Biloria will Lecture and Publish at the ENHSA Environment conference, Napoli, Italy
- 02 OctKas Oosterhuis speaker at Opening Symposium of Rotterdam BIMt
- 27 SepProf. Kas Oosterhuis will give a lecture at the E.N.S. d'Architecture Paris-Malaquais the 27th September at 6.30pm.
- 19 SepSina Mostafavi presents paper at eCAADe 2013 - Performance driven design and design information exchange
- 18 SepPaper presentation Jia-Rey Chang at eCAADe 2013 - HyperMorphology-Experimentations with bio-inspired design processes for adaptive spatial re-use.
- 09 SepDr. Nimish Biloria Lectures at the South China University of Technology
- 31 JulDr. Nimish Biloria Lectures at the MetaBody conference in Madrid, Spain
- 29 JulHenriette Bier speaker at Bridges 2013 in Enschede
- 18 JulMSc2 Hyperbody participates with two 1:1 prototypes RObow-tie and URhouse at Bridges 2013 in Enschede
Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.