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- 15 SepDr. Nimish Biloria has been appointed as the Program Committee member for the upcoming ICAT2E2017 conference, Qingdao, China
- 05 SepProf. Kas Oosterhuis speaker at the Cityscape Global Conference taking place 5th September 2016, Conrad Dubai
- 30 AugKas Oosterhuis, Henriette Bier and Nimish Biloria talk about Hyperbody's future in Bnieuws
- 03 AugAlex Liu Cheng and Henriette Bier win the best poster award at ISARC 2016
- 03 Aug3rd of August Henriette Bier presents Design-to-Robotic-Production (D2RP) at the Climate KIC Summer School
- 27 JulAli Reza and Nimish Biloria publish article in Springer Journal: Cognitive Neurodynamics: Navigating abstract virtual environment: an egg study
- 20 JulKas Oosterhuis and Alex Liu Cheng publish papers in archiDOCT vol. 7
- 08 JulJia-Rey Chang will present a cooperating real-time interactive fashion project in "Carrousel de Mimetique" of Immaterialicious.
- 01 Jul1st July, Final Review MSc 2 Design Studio GSM 3 (Game Set and Match 3)
- 27 JunHenriette Bier and Sina Mostafavi publish chapter on Robotic Building in Springer's Architecture and Interaction
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism