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- 29 JanDr. Nimish Biloria appointed as board member OCEAN Design Research Association
- 29 JanNext Generation Building special issue: info-matter, edited by Dr. Nimish Biloria and Matias Del Campo is out now.
- 27 JanFinal Review MSc1 Design Studio: EXPO 2025 (World Expo Rotterdam 2025)
- 26 JanHenriette Bier and Sina Mostafavi publish paper on Structural Optimization for Materially Informed D2RP
- 15 JanJoint PhD student Tiantian Du joins Hyperbody
- 12 Jan Henriette Bier and Sina Mostafavi discuss how robotic processes improve the built environment in Delta interview
- 04 JanFibrous Smart Material Topologies initiated by Dr. Nimish Biloria has received funding from 3TU.Bouw and will be implemented in collaboration with TU Eindhoven, U Twente and EURECAT
- 26 NovHyperbody MSc2 studios "Design To Robotic Production" and "Inter-Activating Environments" prototypes at exhibition "Synthetic 2015"
- 24 NovProf. Kas Oosterhuis will lecture at Dubai Chamber of Commerce on 24th of November at 13:30. The lecture is entitled: "Unchaining The Building Industry"
- 12 NovSocialGlass is among the selected projects to be presented at 'De Veranderende Stad' Exhibition in Amsterdam
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Hyperbody graduate students Ralph Cloot and Arwin Hidding in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis design a building for Neurotopia
For the last ten years, Erik Sep has been working at his expanding miniature city called Neurotopia. An ever growing city where he continuously collects, builds, demolishes and reorganizes. For one of his vacant plots within the city, the Hyperbody graduate students Ralph Cloot and Arwin Hidding where invited to design a building that reacts to the surrounding structures using design-to-robotic-production methods, in collaboration with Sina Mostafavi and supervised by Kas Oosterhuis.
In order to create a reaction towards the existing conditions on the site, we simulated function placements and people flows using processing. From this abstraction of the building we were able to shape the macro-scale (space-scale). A custom made algorithm was applied afterwards that takes into account a stress, curvature and solar radiation analysis in order to materialise the meso-scale (component-scale). As an architectural input we wanted to achieve a gradual transition between the structure, the closed segments (0% porosity), the openings (100% porosity) and the ornaments. The entire piece was divided into five EPS components, each of these were milled out using a Kuka industrial 6-axis robotic arm. The micro-scale (material-scale) of the project was made up of three different material removal fases, gradually creating more detail the closer the robot came to the object within the EPS.
The finished work is displayed at the opening of Neurotopia's exhibition at Galerie Frank Taal in Rotterdam on september the 16th, 2016.
http://www.franktaal.nl/actueel/show/erik_sep___neurotopia_in_de_van_speyk_nr__192.html
http://www.neurotopia.nl/