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- 11 NovH. Bier and S. Mostafavi publish journal paper on Data-Driven Architectural Design to Production and Operation in Systema's special issue Architectural Ecologies
- 26 OctRobotic Painting / Machining Emotion project team at Dubai Design Week
- 26 OctJia-Rey Chang published a paper in the New Architecture Journal NO.5: "Digital Techniques and Architectural Evolution"
- 25 OctIn ACADIA 2015 Peer Reviewed Projects, Sina Mostafavi and Henriette Bier published a project on Informed Design to Robotic Production systems.
- 25 OctDr. Nimish Biloria, Jia-Rey Chang and Dieter Vandoren published a paper "Ambiguous Topology" at IEEE VISAP'15 conference, Chicago, USA
- 23 OctHenriette Bier talks at the 3TU symposium Real Additive Manufacturing
- 22 OctNew website "Machining Emotion" is launched by the Robotic Painting project team
- 21 OctAt Dutch Design Week 2015, Sina Mostafavi talks about Creative applications of Design to Robotic Production systems in architectural design and building processes
- 01 OctHyperbody hosts Delft Robotics Institute's monthly RoboCafé on "Pro-active Robotics"
- 25 SepSocialGlass is featured on NRCQ, the leading business news site in the Netherlands
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism