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- 25 Jun25 June Jia-Rey Chang lectures at Architecture Days Cluj-Napoca 2016 (Zilele Arhitecturii 2016). The lecture is entitled: "From interFACE to interACT"
- 23 Jun23 June - 1 July, Dr. Nimish Biloria presents Swarm Scapes and associated Swarm intelligence based research at the ICSI 2016
- 23 Jun23rd June, Henriette Bier lectures on D2RP processes and Kite-powered Robotic Building at the Rotterdam Academy of Architecture and Urban Design
- 21 JunProf. Kas Oosterhuis, Dr. Nimish Biloria and PhD candidate Sina Mostafavi lecture at KNAW-symposium "Next Generation Architecture"
- 20 Jun20-21 June Henriette Bier, Ana Anton and Serban Bodea participate in first workshop on Kite-powered Robotic Building Systems
- 20 Jun20 June Sina Mostafavi lectures at AA visiting school 2016 in Istanbul
- 07 Jun7-9 June Henriette Bier lectures and leads a seminar on Robotic Building as Design-to-Robotic-Production and Operation at Roma 3
- 06 Jun6 - 9 June, Dr. Nimish Biloria lectures and develops strategic research collaboration with Cardiff University, UK.
- 03 JunHyperbody showcases two interactive installations at IFoT 2016 Grand Finale
- 01 JunHenriette Bier presents Robotic Environments at ShellMech symposium
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Footprint is an academic journal dedicated to publishing architecture and urban research. Architecture and urbanism are the points of departure and the core interests of the journal. From this perspective, the journal encourages the study of architecture and the urban environment as a means of comprehending culture and society, and as a tool for relating them to shifting ideological doctrines and philosophical ideas. http://www.footprintjournal.org/about
Henriette Bier and Yeekee Ku | Generative and Participatory Parametric Frameworks for Multi-player Design Games
Abstract:Generative design processes have been the focus of current architectural research and practice largely due to the phenomenon of emergence explored within self-organisation, generative grammars and evolutionary techniques. These techniques have been informing participatory urban design modalities, which are investigated in this paper by critically reviewing theories, practices, and (software) applications that explore multi-player online urban games, with respect to not only their abilities to facilitate online trans-disciplinary expert collaboration and user participation but also to support implementation of democratic ideals in design practice. The assumption is that even if generative and participatory parametric frameworks for multi-player design games may not replace politics as a discipline concerned with the study of government and policies of government, they may reduce the bureaucratic apparatus supporting government by establishing a direct interface between experts such as politicians, urban planners, designers, and users.
http://www.footprintjournal.org/issues/show/The-Participatory-Turn-in-Urbanism