-
- 10 JanNew Research collaboration initiative between HIT and HyperBODY - Review of Prof. Mei's visit at HyperBODY
- 16 DecDr.-Ing. Henriette Bier and Phd-cand. Yeekee Ku publish paper on Generative and Participatory Parametric Frameworks for Multi-player Design Games
- 12 DecJia-Rey Chang's paper accepted for Ultra Bio- International Design Conference
- 11 DecProf. ir. Kas Oosterhuis and Dr.-Ing. Henriette Bier join the scientific committee of the ArchiDoct journal
- 04 DecProject proposal of Alireza Hakak accepted by VISIONAIR and he is invited to the Milan facility
- 28 NovTiny Apartment, Hyperbody MSc2 students present 1:1 prototypes in Rotterdam
- 14 NovHyperbody participates in METABODY 2nd EVENT, 14-18th November 2013, Dresden
- 06 Novprof. Kas Oosterhuis will lecture at CCDP, University of Technology, Sydney.
- 10 OctLecture on Environmental evaluation and Optimization by Mostapha Roudsari
- 09 OctKas Oosterhuis lectures 9 Oct 2013 at FEADship
-
-
URBAN FLUX
Digital design and fabrication workshop, Harbin Institute of Technology, China
Date: 25th June - 9th July 2011
Workshop tutors: Dr. Nimish Biloria, Ir. Han Feng, Hyperbody, TU Delft, The Netherlands
Urban Flux is an intensive two-week digital design and fabrication workshop fully embedded in bottom-up process driven generative design techniques. The workshop will focus on complex socio-cultural and environmental dynamics within the city of Harbin, China, and in doing so, will develop a systemic interface between environmental (specifically wind and sun), social and structural domains. The workshop thrives on understanding the intricate relationships between environmental and social phenomenon which affect the bio-rhythms of users and use this dynamic data set as the initiator of generative design. The workshop task will specifically revolve around developing an urban incubator with the primary aim of channeling and redirecting the natural elements (in this case, Wind and sun), in order to create variable experiential conditions as an attraction highlight promoting social interaction.
The development of continual surfaces, parametrically embodying the variable distribution of wind pressure and solar comfort whilst incorporating social data driven urban furniture systems as an integrated architectural formation shall be set as the final goal of the workshop. Computational tools and techniques for simulating real-time behavior of multi-agent systems, parametric behavior, stereolithography, rapid prototyping as well as surface modeling and pattern generation are some of the few methods which shall be explored in a systematic manner during the workshop. An equal stress on research and design shall pave the way for developing an information driven material formation sequence throughout the workshop.